Erebus

Erebus is a cold, distant place where the souls of the dead await judgement. A realm of depressing mists and oppressive overcast skies, Erebus is awash with the detritus of death, fields of rusted armour and broken weapons denote ancient battles, looming spires of grey stone overlook moors and fog choked forests.

All of this is surrounded by the ever-flowing, inky black water of the river Styx as it winds a path around the realm, cutting it off from the other planes of existence. These waters are often plied by daemons and other foul creatures, looking for those who do not belong. However what makes them truly deadly is the water's unique ability to wash away the memories of those that enter it, this makes it an effective barrier to the outside world as those who try to cross it quickly forget what their purpose was and are borne away along the unpredictable currents. The only being known to safely cross the Styx on a regular basis is Charon, the Ferryman. This being is the sole route between Erebus and the rest of creation, and he rarely works for free.

Despite this the Realm of the Dead is far from uninhabited, as swarms of will-o-wisps flit and float through the perpetual night, searching for any scraps of soul-stuff to consume, while night hags from the ethereal plane hunt for errant souls that they might sell to fiendish powers. Even death here is not permanent as many of the petitioners that arrive here rise into undeath, a pale shadow of their former selves. With no memory of their former bearing these petitioners wander Erebus, without hope or purpose awaiting final judgement.